Character Types

Some weapons and Powers have effects against characters of specific types. Although the chance of utilising this is limited, and it is not touched upon during PC Creation, characters are divided into 4 types. Moreover, there is a NPC-specific type known as "Mob". Their characteristics are listed below.

=Humanoid= Generally include humans and Designed Humans. The majority of PC's Contact should have this type. Avatars, as long as they do not show their divine true form, also has this type. Although not common in the Fallen City, dogs, cats, and other beasts with sufficient intelligence also belongs to this type.

=Spirit= They are spiritual beings like faeries and gods, who appear after the Cataclysm. It also includes Succubus, Vampire, and Changeling. Some magical weapons and attacks are quite effective against this type.

=Mechanical= Robots, security, and other entities that act based on electronic circuits and programs. With no developed sentience, they are generally managed by closed networks. They ignore 「Charm」 and 「Submit」 damage, and Bad Status concerning one's mind, such as 「Terrified」, 「Confused」, 「Ashamed」, and 「Aroused」 have no effects on them.

=Abnormal= Abominable existence such as zombie, slime, roper and bugs. While they have low intellect, they are too alien from humans that it is impossible to have shared values. While most of them are unable to use developed tactics, mental attacks are practically pointless against them. They ignore 「Charm」 and 「Submit」 damage, and Bad Status concerning one's mind, such as 「Terrified」, 「Confused」, 「Ashamed」, and 「Aroused」 have no effects on them.

=Mob= Although treated as a single unit in combat, these NPCs are actually groups consisting of multiple individuals. Various enemies like soldiers, outlaws, orcs, and zombies alike can be represented by Mob. Swarms of animals also belong to this type. 「Suppressive」 damage is effective against them.